Kingdom Hearts 3 Tutorial The Caribbean
After a long trip through the frozen mountain of Arendelle, a change of air to a warmer place is just what the body asks of us. The world will have been unlocked southwest of Arendelle, in the southern part of this region of space.
As soon as you have control of Sora, run to the ship, ignoring the enemies and dodging the broadsides. You must prevent him from escaping. When you reach it you will have to fight against two new Heartless, try to block their attacks to counterattack, because they are quite agile and annoying.
Now you will have to navigate in a straight line to the island and sink two ships. It does not take much skill, fix the grid in one, it will turn red, shoot and ready. After a few sequences, pay attention to the air combat tutorial, it looks a lot like the gumi ship, and overcomes the confrontation.
You have to shoot the big one to advance in combat, and destroy the little ones to recover life. When you've done enough damage to the big one, you can get on. Then, jumping from thorn to thorn, you will reach the head. Hit until you see it move away and then cover yourself and keep the button pressed until it stops spitting fire.
When you do enough damage, you will have to use Agile Mode to get on another of the Heartless and repeat the process until the fight is over. As a tip if you have problems: focus on the normal shot, not the torpedoes, with the big one. When you see enemies appear spiraling towards you, avoid them in front. If you get too close to the big one, draw a circle, eliminating enemies to recover life if you have lost it and take back the bird before repeating.
Once again on solid ground, you have before you the chest with the Map of the Archipelago. Go south and traverse the area diving, eliminating enemies and collecting objects. When you see the sunken ship, you can get inside, remove the jellyfish with magic and take a couple of chests, including one with a master ring.
When arriving at the underwater cavern, to the north there are enemies and a treasure, literally. You can go picking up Plates from lots of gold, 90 from each one. Then continue south and in the detour you see on the map, break the boxes to find Adamantita. Keep advancing and eliminating enemies. In the detour of the next hall of jellyfish you have an Orichalcum.
At the crossroads, if you go north you will find the game of the classic Kingdom Fishing, then south to continue. After the save point you will see a sequence. Obviously, Sora is not the Obvious Captain and he can not see what we do, so he opens the chest.
It will be a very simple mini-boss, its attacks are limited to ramming and trying to bite you, although the vast majority of the time remains still fitting your blows. By defeating it you will get Electro ++ magic and you will be able to open the chest, which contains the oceanic Uneheart, which allows to use Ariel's Link, the most powerful matajefes of the game. Keep exploring to the south.
Pay attention to the tutorial on the boat and sail a while, sinking a couple of boats, until you see another sequence. Do not worry about the race, it's quite easy. Simply shoot with the cannons to delay the enemy and use the Tail Wind (the skill that is charged when doing damage) or Tsunami to give an acceleration to Port Royal.
How could it be otherwise, our enemy launches a fleet of ships against us, which we will have to defeat. Remember to use special abilities as soon as they are available to sink the fleet (registered trademark). If you manage to stick to Luxord's ship, the objective, with surrounding and firing will end soon.
After boarding the ship and defeating the Heartless and Incorporeal, you will arrive at Port Royal. Go ahead and just enter the square you will find the Map of Port Royal. You have to find 300 white crabs to continue. The system is simple: destroy everything you see, they are everywhere.
There can be crabs almost anywhere, just search and destroy until you get the necessary to see a sequence:
- Chimneys that cast a black smoke.
- The cup of palm trees.
- The boxes of the slope on the side of the town (where they let you use the Sliding Trio).
- The "barrels that walk".
- The cannons on the dock.
There are more than 300 crabs, but do not waste your time, go back to the boat as soon as you have the ones that ask you to watch a sequence. From this moment, you can improve the ship. Check the section El Leviatán to learn more.
When you're ready to continue, head to the northwest corner of the map to get to Isla de Cruces. We recommend you to upload the Leviathan at level 4 or 5 to be able to face the encounters you have ahead without much trouble. When you win the naval battle you will get Aqua ++ magic.
Once you enter the area of Isla de Cruces, you will see a sequence. The last battle of the pirates is about to begin.
During the confrontation, you have two objectives:
- Attack the mass of tentacles in the center, the darker tentacles that surround it act as a wall.
- Every time it comes out from under the water, shoot the Flying Dutchman until he leaves
- Every time you load the special, of course, use it.
- Depending on the level of your ship, you can easily end the fight ... or not.
Source:elespanol